Case Studies

Language Learning Platform

Open English

Role

Agile Product Owner

Timeline

2016 - 2018

Key Skills

EdTech
Mobile App
Gamification
Localization
Open English app showing live classes with native teachers and gamified learning paths

Project Overview

Led the employee-learning B2B2C segment for Open English, a language learning SaaS platform, growing annual revenue to $3M+ through tailored enterprise solutions. The platform combined on-demand lessons with scheduled live classes taught by native speakers, creating an engaging hybrid learning experience.

The mobile app featured gamification elements like leagues, challenges, and achievement tracking to increase engagement and retention. The platform was fully localized for Spanish-speaking markets, with content tailored to different learning styles and business needs.

Key Challenges

  • Traditional language learning apps lacked the human connection of live instruction, while in-person classes were inconvenient and inflexible for busy professionals.
  • Enterprise clients needed customized learning paths and progress tracking for their employees, with reporting capabilities for HR departments.
  • User retention was a significant challenge, with many learners abandoning language apps after the initial excitement wore off.

Solution & Approach

Hybrid Learning Model

Developed a platform combining on-demand lessons with scheduled live classes taught by native speakers, offering flexibility while maintaining the accountability and engagement of human interaction.

Gamification Elements

Implemented leagues, challenges, achievement tracking, and a miles-based reward system to increase engagement and create friendly competition among learners.

Enterprise Integration

Created customized learning paths for different industries and roles, with detailed progress tracking and reporting for HR departments to monitor employee development.

Key Features

Live Classes with Native Teachers

Scheduled live video classes with native English speakers, organized by theme and difficulty level. Classes included travel vocabulary, business English, and conversational practice.

Open English live classes interface

Interactive Video Content

Engaging video content with interactive elements, including business English modules specifically designed for workplace communication and industry-specific vocabulary.

Open English interactive videos interface

Results & Impact

  • 200% increase in daily active users

    The gamification elements and live class format dramatically increased user engagement.

  • 65% improvement in user retention

    The combination of gamification and live classes kept users coming back consistently.

  • 4.8/5 average rating for live classes

    Users consistently rated the live class experience as superior to traditional language learning methods.

  • 32% higher completion rate

    Compared to self-paced learning only, the hybrid model significantly improved course completion rates.

  • $3M+ annual revenue from B2B2C segment

    Enterprise solutions tailored for employee learning drove significant revenue growth.

  • 86% course completion rate

    The engaging format and accountability features led to high completion rates among enterprise users.

Key Learnings

Human Connection Matters

The live class component proved that human connection is irreplaceable in language learning. Even with advanced AI and self-paced content, users valued and responded best to real-time interaction with native speakers.

Gamification Drives Engagement

The competitive elements and reward systems significantly improved user retention and engagement. The miles-based reward system and leagues created friendly competition that motivated consistent usage.